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Aniimo Skills

See what a skill does and which Aniimo can bring it into a team.

〔主译〕Lay down arms 〔备选〕Cease hostilities

Innate
EP
0
Might
0

Creates a field that continuously grants allies within range 35% damage reduction for 7s.

Used by 1 Aniimo

Annihilation Barrage

Innate · Direct offense
EP
0
Might
165
CD
8s
Break
100%

Unleashes a devastating strike. Overflowing energy remains in the crater, dealing continuous damage.

Used by 1 Aniimo

Annihilation Bomb

Innate · Direct offense
EP
0
Might
164
CD
8s
Break
100%

Gathers annihilation energy in the palm and hurls it toward the target, dealing massive AoE damage.

Used by 1 Aniimo

Ant Nest Sentinel

Combat · Self only
EP
10
Might
10
CD
18s
Break
100%

Launches Cozite to hover around this Aniimo. When the team casts a skill or Ultimate, they perform coordinated attacks. Lasts 15s.

Used by 1 Aniimo

Aqua Defense

Combat · Self only
EP
20
Might
75
CD
6s
Break
100%

Enters a defensive stance, reducing damage taken by 20% While in this state, it counters when attacked. If attacked just as the skill is used, its critical rate increases by 30% for 10s.

Used by 1 Aniimo

Aquatic Glide

Combat · Self only
EP
20
Might
74
CD
1s
Break
100%

Flies overhead, dropping Water stars that damage targets. Hitting the same target 3 times increases this Aniimo's EP recovery rate by 10% for 10s. After using the skill for 4s, it can attack while moving.

Used by 1 Aniimo

Arc Strike

Combat · Enemy debuff
EP
10
Might
20
CD
10s
Break
100%

Performs an arc-shaped sweep. Enemies hit while affected by [Weakness Mark] are also stunned for 1.5s.

Used by 2 Aniimo

Ashfrost Judgment

Innate · Enemy debuff
EP
0
Might
154
CD
8s
Break
100%

Transforms into an ultimate demonic state, unleashing rapid claw strikes that deal damage forward. The final hit applies damage over time, dealing damage equal to 6 Might every second for 10s.

Used by 1 Aniimo

ATK

Innate
EP
0
Might
6
CD
0.1s
Break
100%

Wields the power of fire to attack targets at close range.

Used by 94 Aniimo

Aurora Protection

Innate · Nearby ally support
EP
0
Might
0
CD
20s

Grants all nearby allies a Shield equal to 55% of Wavwal's missing HP for 20s.

Used by 1 Aniimo

Avian Harmony Ensemble

Innate · Self only
EP
0
Might
179
CD
8s
Break
100%

Fires a powerful wind-type beam at the target. If you have all three Movements equipped, the attack’s area of effect expands.

Used by 1 Aniimo

Baa-Baa Darkbubb

Combat · Nearby ally support
EP
20
Might
50
CD
10s
Break
100%

Fires a bubble beam that pierces through allies and enemies, dealing damage to enemies and applying a shield to allies along its path. The shield equals 7.0% of the caster’s Max HP and lasts 10s.

Used by 1 Aniimo

Baa-Baa Healbubb

Combat · Team-wide support
EP
15
Might
0
CD
20s

While floating and moving, heals all allies within range for 12% of the caster’s Max HP over 6s.

Used by 2 Aniimo

Baa-Baa Leaf Shot

Combat · Direct offense
EP
20
Might
20
CD
18s
Break
100%

Shoots a Grass Orb to attack the target, reducing its 5%Grass Resistance for 20s on hit.

Used by 1 Aniimo

Baa-Baa Sweetbubb

Combat · Nearby ally support
EP
20
Might
50
CD
10s
Break
100%

Fires a bubble beam that pierces through allies and enemies, dealing damage to enemies and applying a shield to allies along its path. The shield equals 7.0% of the caster’s Max HP and lasts 10s.

Used by 2 Aniimo

Ballistic Guard

Combat · Self only
EP
20
Might
52
CD
1s
Break
150%

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Omni Defense], increasing own damage reduction by 20%. When attacked, releases a shock wave around self that deals damage equal to 10 Might.

Used by 1 Aniimo

Beat of Passion

Combat · Direct offense
EP
20
Might
52
CD
1s
Break
100%

Keeps playing, sending sound waves forward to damage targets.

Used by 1 Aniimo

Black Hole Domain

Combat · Direct offense
EP
20
Might
54
CD
1s
Break
100%

Quickly backstep a short distance while leaving a black hole beneath the target that continuously pulls them in and deals damage.

Used by 1 Aniimo

Blasting Roses

Combat · Self only
EP
20
Might
40
CD
1s
Break
100%

Releases petals that track and attack the target. This skill gains 35% extra critical rate.

Used by 1 Aniimo

Blooms of Vigor

Combat · Nearby ally support
EP
10
Might
0
CD
20s

Creates a circular magic field underfoot, restoring 1 EP every second to Grass-type teammates within range for 12s. The field also upgrades nearby grass into Vitality Blooms, restoring 1% HP every second to Grass-type teammates within range.

Used by 1 Aniimo

Blossoming Moment

Combat · Self only
EP
10
Might
38
CD
10s
Break
100%

Jumps up to dodge an attack, allowing a scent to encircle itself before dive-pecking the targets to deal damage. A successful dodge will generate a shield equal to 10% of max HP for 20s.

Used by 2 Aniimo

Boomerang Blade

Combat · Enemy debuff
EP
20
Might
39
CD
1s
Break
100%

Throws an ice blade forward, dealing damage to targets in range and applying stacks of [Ice Debuff]. The ice blade continuously consumes energy while spinning, and pressing the Skill button again recalls it.

Used by 3 Aniimo

Boulder Blast

Innate · Direct offense
EP
0
Might
175
CD
8s
Break
100%

Spins rapidly across the ground, pulling in nearby rubble as it charges up, then explodes to damage nearby enemies and create 6 [Rock Piles] around Bouldus.

Used by 1 Aniimo

Bouncy Sling

Combat · Enemy debuff
EP
20
Might
55
CD
1s
Break
150%

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it bounces to them up to {4} times. It can also bounce to allies.

Used by 1 Aniimo

Breaking Roar

Innate · Direct offense
EP
0
Might
165
CD
8s
Break
150%

Restores Hummin units to their maximum number, then roars with them to release a massive shockwave at the target.

Used by 1 Aniimo

Bubble Blast

Combat · Direct offense
EP
10
Might
30
CD
0s
Break
100%

Shoots a bubble in the target direction, pushing targets back and dealing damage. Leaves behind a small bubble that lasts 9s (max 3 bubbles can be stored for consecutive casts).

Used by 2 Aniimo

Bubble Rush

Combat · Direct offense
EP
10
Might
32
CD
1s
Break
100%

Spits bubbles to attack a target. Tap and hold the skill button to keep spitting, continuously consuming EP and dealing damage equal to 100% Might to all targets hit.

Used by 1 Aniimo

Bubbles

Combat · Self only
EP
0
Might
0
CD
20s

Creates a bubble field. Each time a teammate casts a Water skill inside the field, 1 bubble is generated, up to 6 bubbles. Lasts 15s. Tap the skill button again to detonate all bubbles. Each bubble restores 2.5 EP. After absorbing a puddle, restores an additional 10EP.

Used by 1 Aniimo

Burn Breaker

Combat · Direct offense
EP
30
Might
88
CD
1s
Break
100%

After charging, unleash a powerful blast forward, dealing damage. At max charge, consumes all remaining EP. For every extra 10 EP consumed, deals 25% extra damage.

Used by 1 Aniimo

Burning Sun

Innate · Enemy debuff
EP
0
Might
150
CD
8s
Break
150%

The crystal elbow detonates with magma energy, hurling a massive molten boulder that explodes for wide-area damage. Damage increases by2% per stack of Fire Debuff on targets.

Used by 1 Aniimo

Butterfly Dance

Innate · Unresolved scope
EP
0
Might
0
CD
20s

The Somniwing flies up and uses its power of rejuvenation, recovering 22.5 EP.

Used by 1 Aniimo

Charged Geyser

Combat · Self only
EP
0
Might
0
CD
18s

Restores 15 Energy and restores 0.5 Energy per second for 12 seconds.

Used by 1 Aniimo

Charged Strike

Combat · Enemy debuff
EP
30
Might
75
CD
1s
Break
150%

Raises its pincers to charge. When fully charged or used again, performs 2 quick swings, attacking and briefly stunning the target. Can consume 3 stacks of [Earth Debuff] to deal additional damage equal to 20% Might. The user can move while charging.

Used by 1 Aniimo

Chill Glide

Combat · Self only
EP
20
Might
74
CD
1s
Break
100%

Flies overhead, dropping Ice stars that damage targets. Hitting the same target 3 times increases this Aniimo's EP recovery rate by 10% for 10s. After using the skill for 4s, it can attack while moving.

Used by 1 Aniimo

Claw of Madness

Combat · Enemy debuff
EP
10
Might
40
CD
0s
Break
100%

Claws the target up to 4 times. When the fourth hit lands, the next skill gains double [Rage].In the [Enraged] state, each hit applies 2/2/2/6 stacks of [Claw Mark], up to 12 stacks.

Used by 1 Aniimo

Clay Ball

Combat · Direct offense
EP
10
Might
40
CD
1s
Break
100%

Throws a clay ball in a straight line in the direction faced, dealing damage on hit and applying Crumble effect.

Used by 1 Aniimo

Clearance Sale

Combat · Direct offense
EP
40
Might
124
CD
1s
Break
100%

Continuously spits bubbles at the target for 5s. The user can move while casting, but movement speed is reduced. This skill's damage counts as basic attack damage.

Used by 2 Aniimo

Cloud Orb

Combat · Self only
EP
10
Might
30
CD
1s
Break
100%

Throws a missile condensed from clouds at the target. If the user is [Shrouded in Mist], the missile creates a larger explosion on hit, dealing damage equal to 250% Might.

Used by 2 Aniimo

Cloud Shield

Combat · Self only
EP
20
Might
0
CD
20s

Creates a cloud shield to protect itself, absorbing damage up to15% max HP and reducing stamina consumption by15% for 20s. While affected by [Shrouded in Mist], the shield absorbs damage up to 18% max HP instead, and stamina consumption is reduced by 18% for 30s.

Used by 2 Aniimo

Collectible Drop

Innate · Unresolved scope
EP
0
Might
0
CD
8s

Turbo sneezes, shaking 7 collectibles out of its wool. Picking up a collectible restores 7% HP.

Used by 1 Aniimo

Comet Aureus

Innate · Self only
EP
0
Might
166
CD
8s
Break
100%

Summons a large number of comets from the sky to attack a target, dealing a huge amount of damage.

Used by 1 Aniimo

Coral Impact

Combat · Enemy debuff
EP
0
Might
10
CD
18s
Break
100%

Deals damage to the target and applies [Coral Mark] for 6s. When [Coral Mark] ends, the marked target takes additional damage equal to 3 Might for each instance of Earth damage taken while the mark was active, and the user restores 1 EP.

Used by 1 Aniimo

Coral Prison

Innate · Enemy debuff
EP
0
Might
70
CD
20s
Break
100%

Deals wide-area damage to targets in front and restores 30 EP. Hit targets enter [Imprisonment] for 2s. When [Imprisonment] ends, the target takes additional damage equal to 25% of the original skill's Might.

Used by 1 Aniimo

Coral Trap

Combat · Enemy debuff
EP
20
Might
67
CD
1s
Break
100%

Creates a coral trap ahead for 5s. It deals damage to targets every second and applies 1 stack of Earth Debuff.

Used by 2 Aniimo

Crazy Bubbles

Innate · Enemy debuff
EP
0
Might
0
CD
20s

Quickly creates 6 bubbles and increases Water damage for teammates by 10% for 30s.

Used by 1 Aniimo

Critical Hit

Combat · Self only
EP
30
Might
76
CD
1s
Break
100%

Strikes hard to deal high damage and remove all [Claw Mark] effects from the target. Each stack of [Claw Mark] deals additional damage equal to 5% Might.

Used by 1 Aniimo

Crossfire

Combat · Self only
EP
20
Might
65
CD
1s
Break
150%

Fires a flame ray that penetrates targets and deals up to 9 hits of damage. While [Full Energy] is active, Might increases by 45%.

Used by 1 Aniimo

Cyclone of Leaves

Combat · Direct offense
EP
10
Might
33
CD
1s
Break
100%

Attacks with its tail and releases a cyclone of leaves that moves forward. The cyclone generates grassland around the Aniimo, lasting for 20s.

Used by 1 Aniimo

Dancing Petals

Innate · Direct offense
EP
0
Might
187
CD
8s
Break
100%

Spins and releases a storm of petals to attack a target.

Used by 1 Aniimo

Dark Claw

Combat · Direct offense
EP
20
Might
52
CD
1s
Break
150%

Unleash consecutive Dark claw strikes on the target, dealing Damage.

Used by 1 Aniimo

Dark Dash

Combat · Self only
EP
10
Might
25
CD
1s
Break
100%

Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting.

Used by 2 Aniimo

Dark Energy Surge

Combat · Direct offense
EP
20
Might
53
CD
5s
Break
150%

Plunges both claws into the underground crystals, causing an eruption that creates a cone-shaped wave of Dark lava stone spikes surging forward, dealing damage to targets and stunning them for 1s.

Used by 1 Aniimo

Dark Soul

Combat · Self only
EP
20
Might
50
CD
1s
Break
100%

Transports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the Aniimo's damage by 1%. Defeating a target with this skill grants a time-limited free recast.

Used by 1 Aniimo

Dark Tide

Combat · Team-wide support
EP
20
Might
76
CD
1s

Absorbs all puddles within 10 m. Each puddle absorbed heals the whole team for 4% of own max HP. Absorbs up to 4 puddles at once.

Used by 1 Aniimo

Defense Mode

Combat · Self only
EP
20
Might
36
CD
1s
Break
100%

Entering Defense Mode grants 20% damage reduction. Generates a shock wave when hit, dealing damage equal to 10 Might.

Used by 1 Aniimo

Demon Steps

Combat · Self only
EP
10
Might
13
CD
8s
Break
100%

Dashes to the target and attacks, restoring 5% max HP on hit.

Used by 2 Aniimo

Demonic State

Combat · Self only
EP
0
Might
65
CD
8s
Break
100%

This Aniimo enters [Demonic State], continuously consuming energy. Press the Skill button again to end the state. When the state ends, deals damage around this Aniimo and restores HP equal to 30% of the damage dealt during this state, up to 50% of max HP. [Demonic State] increases skill damage by 30% and changes skill cost to 10% of current HP. After 6 skill casts, holding basic attack deals additional damage equal to 50 Might.

Used by 1 Aniimo

Detect Weakness

Combat · Enemy debuff
EP
0
Might
0
CD
15s

Continuously emits sonar through its tail amplifier to detect the weak points of targets within range. After keeping a target’s weak point centered in the area for 1s, additionally applies Weakness Mark to it, reducing the target’s Crit Resistance by 7% for 20s.

Used by 1 Aniimo

Dimension Rupture

Innate · Direct offense
EP
0
Might
170
CD
8s
Break
100%

Cleaves through space, dealing heavy Physical damage.

Used by 1 Aniimo

Disruptive Current

Combat · Direct offense
EP
10
Might
34
CD
1s
Break
100%

Releases a current of electricity, damaging targets ahead.

Used by 1 Aniimo
Showing 60 of 263 skills