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Devoted to the art of dance, they constantly hone their craft, hoping to share the pure joy and energy of movement.

Devoted to the art of dance, they constantly hone their craft, hoping to share the pure joy and energy of movement.
Current seven-field block from the community Aniilog. Open the source link above to review it.

Fires an energy beam at targets ahead. After gaining 24 points of Dance Power, the next skill cast has a larger range.

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

Generates a large vortex of petals at the feet of the target to attack it.

Wields the power of grass to attack targets from a distance.

Spins and releases a storm of petals to attack a target.
While on grass, damage increases by 20%. After entering battle, each skill hit grants 1 [Dance Power]. At 24, the next skill costs no EP.
Flowers bloom wherever it dances.

Evolved from highland-dwelling Irises, the abundant minerals in the soil give them a maple-red color.
Historical wiki snapshot fields for this form; they use a different stat model.

Fires an energy beam at targets ahead. After gaining 24 points of Dance Power, the next skill cast has a larger range.

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

Generates a large vortex of petals at the feet of the target to attack it.

Wields the power of grass to attack targets from a distance.

Spins and releases a storm of petals to attack a target.
While on grass, damage increases by 20%. After entering battle, each skill hit grants 1 [Dance Power]. At 24, the next skill costs no EP.
Flowers bloom wherever it dances.

Evolved from Irises that live in the Forest of Falling Stars, these moon dancers spread luminous pollen as they dance.
Historical wiki snapshot fields for this form; they use a different stat model.

Fires an energy beam at targets ahead. After gaining 24 points of Dance Power, the next skill cast has a larger range.

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

Generates a large vortex of petals at the feet of the target to attack it.

Wields the power of grass to attack targets from a distance.

Spins and releases a storm of petals to attack a target.
While on grass, damage increases by 20%. After entering battle, each skill hit grants 1 [Dance Power]. At 24, the next skill costs no EP.
Flowers bloom wherever it dances.

Evolved from Irises that inhabit the Nimbus Fields, their dances after basking in the sunshine are full of vitality.
Historical wiki snapshot fields for this form; they use a different stat model.

Fires an energy beam at targets ahead. After gaining 24 points of Dance Power, the next skill cast has a larger range.

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

Generates a large vortex of petals at the feet of the target to attack it.

Wields the power of grass to attack targets from a distance.

Spins and releases a storm of petals to attack a target.
While on grass, damage increases by 20%. After entering battle, each skill hit grants 1 [Dance Power]. At 24, the next skill costs no EP.
Flowers bloom wherever it dances.

Each vein is suffused with iridescent hues of the prismana, brimming with radiant brilliance. An unfading skirt sways across the land, casting an extra touch of brightness upon the world.
Historical wiki snapshot fields for this form; they use a different stat model.

Fires an energy beam at targets ahead. After gaining 24 points of Dance Power, the next skill cast has a larger range.

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

Generates a large vortex of petals at the feet of the target to attack it.

Wields the power of grass to attack targets from a distance.

Spins and releases a storm of petals to attack a target.
While on grass, damage increases by 20%. After entering battle, each skill hit grants 1 [Dance Power]. At 24, the next skill costs no EP.
Flowers bloom wherever it dances.
Alpha field boss. No wild habitat is listed. Open World Bosses

Evolved from Irises in the highlands. Cold dew freezes on the edges of dark blue petals, dancing with the skirt like fluttering snow.
Historical wiki snapshot fields for this form; they use a different stat model.

Fires an energy beam at targets ahead. After gaining 24 points of Dance Power, the next skill cast has a larger range.

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

Generates a large vortex of petals at the feet of the target to attack it.

Wields the power of grass to attack targets from a distance.

Spins and releases a storm of petals to attack a target.
While on grass, damage increases by 20%. After entering battle, each skill hit grants 1 [Dance Power]. At 24, the next skill costs no EP.
Flowers bloom wherever it dances.

Evolved from Irises in mountain forests. Nourished by the wild into an elegant verdant color, they seem to release the scent of grass and trees while dancing.
Historical wiki snapshot fields for this form; they use a different stat model.

Fires an energy beam at targets ahead. After gaining 24 points of Dance Power, the next skill cast has a larger range.

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

Generates a large vortex of petals at the feet of the target to attack it.

Wields the power of grass to attack targets from a distance.

Spins and releases a storm of petals to attack a target.
While on grass, damage increases by 20%. After entering battle, each skill hit grants 1 [Dance Power]. At 24, the next skill costs no EP.
Flowers bloom wherever it dances.
These details come from AniimoVerse’s public Aniilog record. They may differ from older official wiki fields shown elsewhere on this page. Check the game before spending scarce materials.
Suggested by the referenced Aniilog record; item effects and form fit need individual review.
Stage gates, bonuses and costs for this species profile.
Each milestone shows the required count and research points awarded.
×1 → +20
×5 → +10 · ×10 → +10 · ×20 → +10 · ×40 → +10
×2 → +10 · ×5 → +10 · ×10 → +10 · ×20 → +10
×1 → +20
×1 → +20
×1 → +20
34 published spawns across 2 maps. Pins mark wild encounters; outlines are the named areas they sit in.
2 published stages. The highlighted medal is this profile.
Compare current forms and combat kits. Numeric form fields below come from the older wiki snapshot.