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Beneath their gentle exterior lies constant restraint and suppressed aggression. However, when provoked or hungry, they lose control and fall into a frenzy.

Beneath their gentle exterior lies constant restraint and suppressed aggression. However, when provoked or hungry, they lose control and fall into a frenzy.
Current seven-field block from the community Aniilog. Open the source link above to review it.

Claws the target up to 3 times. When the third hit lands, the next skill gains double Rage. In the Enraged state, each hit applies 2 stacks of Claw Mark, up to 6 stacks.

Stomps the ground to shockwave-strike targets in front, dealing damage and clearing all Claw Mark effects on the target. Each stack of Claw Mark deals additional damage equal to 10% Might and inflicts 2s of stun.

Strikes hard to deal high damage and remove all Claw Mark effects from the target. Each stack of Claw Mark deals additional damage equal to 10% of Might.

Wields the power of earth to attack targets at close range.

Leaps high, immediately gains 100 Rage, and becomes Enraged, then crashes down with thunderous force, dealing delayed burst damage to targets around the impact point.
Builds [Rage] during battle. Basic attacks grant 2 points, every 10 EP spent on skills grants 10, and taking damage grants 2. At 100 points, enters the [Enraged] state.[Enraged] increases ATK Speed and own skill damage by 30%, increases the EP recovery rate by 25%, and prevents [Rage] gain. Lasts 20s.
Use Head Hammer to launch a Shock Wave.

Prismana energy soothes their rampaging souls, guiding them into sweet dreams. But if anyone disturbs their slumber, they will be enraged and be your worst nightmare.
Historical wiki snapshot fields for this form; they use a different stat model.

Claws the target up to 3 times. When the third hit lands, the next skill grants double Rage. When in the Enraged state, each hit applies 2 stacks of Claw Mark, up to 6 stacks.

Claws the target up to 3 times. When the third hit lands, the next skill gains double Rage. In the Enraged state, each hit applies 2 stacks of Claw Mark, up to 6 stacks.

Stomps the ground to shockwave-strike targets in front, dealing damage and clearing all Claw Mark effects on the target. Each stack of Claw Mark deals additional damage equal to 10% Might and inflicts 2s of stun.

Strikes hard to deal high damage and remove all Claw Mark effects from the target. Each stack of Claw Mark deals additional damage equal to 10% of Might.

Wields the power of earth to attack targets at close range.

Leaps high, immediately gains 100 Rage, and becomes Enraged, then crashes down with thunderous force, dealing delayed burst damage to targets around the impact point.
Builds [Rage] during battle. Basic attacks grant 2 points, every 10 EP spent on skills grants 10, and taking damage grants 2. At 100 points, enters the [Enraged] state.[Enraged] increases ATK Speed and own skill damage by 30%, increases the EP recovery rate by 25%, and prevents [Rage] gain. Lasts 20s.
Use Head Hammer to launch a Shock Wave.
These details come from AniimoVerse’s public Aniilog record. They may differ from older official wiki fields shown elsewhere on this page. Check the game before spending scarce materials.
Suggested by the referenced Aniilog record; item effects and form fit need individual review.
Stage gates, bonuses and costs for this species profile.
Each milestone shows the required count and research points awarded.
×10 → +10 · ×20 → +10 · ×40 → +10 · ×80 → +10
×2 → +10 · ×5 → +10 · ×10 → +10 · ×20 → +10
×1 → +20
×5 → +10 · ×10 → +10 · ×20 → +10 · ×40 → +10
×1 → +20
×1 → +20
5 published spawns across Breezy Plains. Pins mark wild encounters; outlines are the named areas they sit in.
2 published stages. The highlighted medal is this profile.
Compare current forms and combat kits. Numeric form fields below come from the older wiki snapshot.