
- 3
- 3
They prefer solitude and often move through the night. With their starry, cloak-like forms, they resemble mysterious mages and can teleport using psychic energy.

They prefer solitude and often move through the night. With their starry, cloak-like forms, they resemble mysterious mages and can teleport using psychic energy.

Immediately breaks free of control effects and retreats from the target, leaving a clone behind for 20s. The clone cannot be attacked and mimics the user's basic attacks and skills, dealing damage equal to 20% of the user's damage. Use the skill again to swap places with the clone. The clone is destroyed if it moves more than 20m away from the user.

Flies overhead, dropping Ice stars that damage targets. Hitting the same target 3 times increases this Aniimo's EP recovery rate by 10% for 10s. After using the skill for 4s, it can attack while moving.

Flies overhead, dropping stars that damage targets. Hitting the same target 3 times increases this Aniimo's EP recovery rate by 10% for 10s. After using the skill for 4s, it can attack while moving.

Fires 3 homing stars. Each time a star damages a target, the user gains a 1% Damage Boost, stacking up to 15 times.

Flies overhead, dropping Water stars that damage targets. Hitting the same target 3 times increases this Aniimo's EP recovery rate by 10% for 10s. After using the skill for 4s, it can attack while moving.

Summons a large number of comets from the sky to attack a target, dealing a huge amount of damage.

Wields dark power to attack targets from a distance.
30 published spawns across 2 maps. Pins mark wild encounters; outlines are the named areas they sit in.
2 published stages. The highlighted medal is this profile.
Compare each form’s elements, role, base fields and combat kit at a glance.