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They make bizarre noises to drive intruders to madness, lower their defenses and even cause them to pass out.

They make bizarre noises to drive intruders to madness, lower their defenses and even cause them to pass out.

Releases a large energy shock wave around the target, dealing damage to enemies hit and reducing their healing received by 50% for 10s.

Lets out a special scream, dealing damage to enemies in a frontal cone and restoring 10 energy.

Quickly step back while summoning an Earthen sigil beneath the target—shrapnel continuously launches from the sigil to strike them.

Quickly backstep a short distance while leaving a black hole beneath the target that continuously pulls them in and deals damage.

Releases an energy shock wave around the target, dealing damage to enemies hit and reducing their healing received by 50% for 10s.

Wields dark power to attack targets from a distance.

Gathers annihilation energy in the palm and hurls it toward the target, dealing massive AoE damage.
52 published spawns across 2 maps. Pins mark wild encounters; outlines are the named areas they sit in.
3 published stages. The highlighted medal is this profile.
Compare each form’s elements, role, base fields and combat kit at a glance.
Every 18s, the next skill applies [Curse] to enemies hit for 10s. Dark basic attacks restore 0.25 EP when hitting enemies with [Curse].
Throws luminous seeds that light up the surrounding area when they land.